Best Gamers Laptops in Canada · Page 57
What a Gaming laptop means: a laptop optimized to actually run modern games well,frame rate, panel quality, and thermal sustainability are weighted higher than weight or battery life. Typical use: AAA single-player titles at high settings, competitive multiplayer, streaming gameplay, long sessions plugged in at a desk. Fits enthusiast PC gamers without space for a desktop, college students with a gaming hobby, esports players, dorm gamers,anyone whose first buying question is "will it run this game?"
Also relevant for: gaming laptops · esports rigs · AAA-ready machines · high-refresh laptops
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#561Objective profileWeight1.97 kgBattery10.0 hrDisplay16.0" 1920x1200RAM32 GBStorage2 TBSelvaScore breakdown
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57
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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52
Sustained GPU Power Total Graphics Power
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35
Video Memory VRAM Capacity
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63
CPU Performance Multi-Thread Scalability
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58
Ray Tracing Ray Tracing Architecture
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57
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#562Objective profileWeight1.93 kgBattery9.0 hrDisplay16.0" 1920x1200RAM64 GBStorage2 TBSelvaScore breakdown
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44
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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61
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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55
CPU Performance Multi-Thread Scalability
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42
Ray Tracing Ray Tracing Architecture
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44
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#563Objective profileWeight1.63 kgBattery10.0 hrDisplay16.0" 1920x1200RAM16 GBStorage1 TBSelvaScore breakdown
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58
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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61
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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63
CPU Performance Multi-Thread Scalability
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58
Ray Tracing Ray Tracing Architecture
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58
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#564Objective profileWeight1.63 kgBattery9.0 hrDisplay16.0" 1920x1200RAM16 GBStorage1 TBSelvaScore breakdown
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57
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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52
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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63
CPU Performance Multi-Thread Scalability
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57
Ray Tracing Ray Tracing Architecture
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57
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#565Objective profileWeight–Battery12.0 hrDisplay16.0" 1920x1200RAM32 GBStorage2 TBSelvaScore breakdown
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55
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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52
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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49
CPU Performance Multi-Thread Scalability
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42
Ray Tracing Ray Tracing Architecture
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55
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#566Objective profileWeight–Battery12.0 hrDisplay16.0" 1920x1200RAM32 GBStorage1 TBSelvaScore breakdown
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57
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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47
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
-
49
CPU Performance Multi-Thread Scalability
-
42
Ray Tracing Ray Tracing Architecture
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57
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#567Objective profileWeight3.22 kgBattery6.0 hrDisplay17.3" 1920x1080RAM64 GBStorage2 TBSelvaScore breakdown
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54
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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53
Sustained GPU Power Total Graphics Power
-
44
Video Memory VRAM Capacity
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54
CPU Performance Multi-Thread Scalability
-
42
Ray Tracing Ray Tracing Architecture
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54
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#568Objective profileWeight1.46 kgBattery9.0 hrDisplay14.0" 1920x1200RAM16 GBStorage512 GBSelvaScore breakdown
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52
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
-
61
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
-
63
CPU Performance Multi-Thread Scalability
-
42
Ray Tracing Ray Tracing Architecture
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52
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#569Objective profileWeight–Battery12.0 hrDisplay14.0" 1920x1200RAM64 GBStorage1 TBSelvaScore breakdown
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55
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
-
47
Sustained GPU Power Total Graphics Power
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35
Video Memory VRAM Capacity
-
49
CPU Performance Multi-Thread Scalability
-
42
Ray Tracing Ray Tracing Architecture
-
55
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#570Objective profileWeight2.94 kgBattery9.0 hrDisplay16.0" 1920x1200RAM32 GBStorage1 TBSelvaScore breakdown
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50
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
-
61
Sustained GPU Power Total Graphics Power
-
56
Video Memory VRAM Capacity
-
38
CPU Performance Multi-Thread Scalability
-
42
Ray Tracing Ray Tracing Architecture
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50









